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Craft: Incom/Subpro Z-95 HeadhunterType: Multi-purpose starfighter
Scale: Starfighter
Length: 11.8 meters
Skill: Starfighter piloting: Z-95
Crew: 1
Crew Skill: Varies widley
Cargo Capacity: 200 kg
Consumables: 5 days
Cost: 25,000 credits
Hyperdrive Multiplier: x1
Hyperdrive Backup: x10
Maneuverability: 2D
Space: 9
Atmosphere: 400; 1,150 kmh
Hull: 3D
Shields: 2D
Sensors:
Passive: 15/0D
Scan: 25/1D
Search: 40/2D
Focus: 1/2D
Weapons:
2 Triple-blasters (fire-linked)
Fire Arc: Front
Skill: Starship gunnery
Fire Control: 1D
Space Range: 1-5/10/17
Atmosphere: 100-500/1/1.7 km
Damage: 3D

 
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  The history of the Headhunter has had many, many variants, and this unique fighter is no exception. It began it's life as a stock Z-95, and at some point it was refurbished into a high-speed courier for the White Star Coalition, a independent charity group that specialized in running much-needed medical supplies into areas of heavy fighting. The Coalition operated towards the fall of the Republic, and continued to operate in the early stages of the Imperial regime, offering medical aid to systems ingulfed in internal conflicts. As the spread of the New Order continued, the WSC found itself more often than not trying to clean up Imperial messes, and eventually threw in it's lot with the Rebellion, although in a non-military aspect. The WSC proper was wiped out by the Empire, but many of the hot-shot pilots and highly-trained medics served through the Rebellion and now in the NR with distinction.

  This fighter, and ideal courier vessel, has been stripped of some of its armor plating and the concussion missle system, to make it lighter and faster. Along with upgraded Aragon X-4 sublight turbines, enough room for a class-x1 hyperdrive has been made, and the unit functions with superb effeciency. The fighter still carries the troublesome triple-blasters, as the differences in engine configuration and the power requirements for the additional shields make adding more, or simply more powerfull, weapons a relative impossiblilty.

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